While I can't recommend rangers, in my experience they're probably the best fit in the tank slot actually (in single group content of course).
In the dps slot, well they're not terrible at dps but it's just bringing the group a hybrid penalty...and in exchange the group gets someone not quite as good at dps as the standard dps classes.
In the tank slot though, they have the means to keep agro with various spells, but are dealing a bit more damage than the other tanks with snap agro spells. Long as your group has competent CC and your targets are slowed, the survivability is fine.
Isn't optimum, but I think the ranger brings the group down less by subbing as the tank than subbing as dps.
In reality though, end result is you have a melee class that has problems finding groups...but without the means to solo well while LFG which is no good. Rangers CAN solo xp, but it isn't something you'll want to rely on, to be sure.
|