The real way to test this is to make two characters with the exact same gear, but of different levels, to test against specific individual mobs. That way you fix a lot of unknown variables (e.g. level, class, gear of mob) - they may still be unknown but they are definitely the same from test to test if you are using the same individual mob to conduct the test.
I would also do control tests based on green mobs and even-con mobs to each to see what the lower threshold and equal level situations look like.
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