Well since Ogre frontal stun immunity is bugged atm, it's clearly troll at the moment for reducing downtime.
You might be thinking who cares a few regen per tick, but for soloing it is a huge advantage. Even for grouping for say 6 hours, the math works out something like this:
5 regen per tick (for sake of argument, not sure what it is here but someone mentioned it beneficially bugged and set at +5 atm)
x 3600 (10 ticks per min times 60 for hours and times 6 for the sake of this argument) = That is
18,000 extra hp you've regen'd over that period. That number is subjected to change +/- depending on exact regen amount.
P.S. Fix ogre frontal stun immunity
[You must be logged in to view images. Log in or Register.]