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Originally Posted by DarthPeon
No, but I am getting bored with your creative interpretations of Everquest developer statements, what does or does not constitute a "line", and your slew of inexperienced posts as evidence. At this point you are merely putting spin on my statements and backtracking with implied things such as "Necro dots also stacked toooooo, I really mean it." - After I showed you that they share the same spell ID and the Necro casts of those same spells never stacked.
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You're the one with constructive interpretations. I interpret with supporting evidence... you do not. I never claimed Shamans were special, I only referred to them as "Shaman spells" because Shamans are known for their poison/disease (and BST/NEC happen to share some.) You didn't "show" me something I didn't know, pal. Nice straw man. Next.
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Originally Posted by DarkPeon
DoT information in regards to when it wore off was simply not reported correctly until less than a month prior to PoP release.
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False. Assumptive. -- The "Your XXX Spell Has Worn Off" messages for DoT spells will now go to the right character -- "will now" means it was broken at some point. It doesn't mean it was just added and obviously it does not mean it was
always broken, but only at
some point before this patch. Very often in patching one thing they broke another and have to re-patch it back in. How many times have you seen a patch where something stopped working and had to be re-patched? Pretty common. You haven't provided a patch-date for when "wore off" was originally put in, only when it was fixed after it broken at some point. I also never said there were DoT tic messages in classic, only when DoTs wore off. Whether or not that is true, still doesn't change the situation and the players abilities to test HP via stacking DoTs. It's a non-deciding factor. Next.
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Originally Posted by DarthPeon
And still at this point there was zero information about how much damage a dot did. Good players relied on counting letters in NPC names and similar variations to calculate damage needed prior to information being available.
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Once again, I never argued DoT tic messages were shown that early. You could find damage information on websites as people test it and you could look at the spell file, or just watch a mobs HP decrease with 1 versus 2 DoTs on them. Next.
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Originally Posted by DarthPeon
The progression of patch notes above details the inexperience of your sources - thus undermining your challenge to the most important patch note outlining the only definitive dot stacking rule we have and specifically stating
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(1) I never argued DoT dmg messages were in that early
(2) You provide no patch for when "wore off" messages were added, only when it was patched and fixed because it was broke at some point
(3) Whether or not the "wore off" messages were in doesn't negate my findings. It only makes it more obvious people wouldn't miss it if it was in.
(4) All you've done is put up a bunch of irrelevant or ultimately non-decisive patches followed by your original patch quote which you misinterpret.
In other words. Next.
"Inferior and superior DoTs." The Devs never mention a "line" of spells anyway. They do mention heat blood and boil blood. So what makes a line? Let me ask you some questions if you're so smart pal
[You must be logged in to view images. Log in or Register.]
Do these spells stack?
- NEC Level 4 Poison Bolt & SHM 49 Envenomed Bolt
- NEC Level 4 Poison Bolt & SHM 9 Tainted Breath
- NEC Level 1 Disease Cloud & SHM 34 Scourge
- SHM Level 5 Sicken & NEC 1 Disease Cloud
- SHM Level 24 Envenomed Breath & NEC 39 Chilling Embrace
I'll wait for your answers to make my point, brah.
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Even by your generous mid 2001 standards, Blart's post is written about classic everquest pvp over 5 months after velious release. Blart attempted to recreate a classic guide about an era few understood how stuff exactly worked. He was certainly not receiving any feedback in response to his dot casts from the server and neither were his opponents. Given the nature of an item loot pvp server, you can deduct that he did not have the luxury to ask for damage parses and critical feedback while he stole some kid's shoes. The man is not infallible and his memory may have failed him.
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Bro.. Mid 2001
is 5 months after Velious' release lol. Do math before you throw your bias out there like that
[You must be logged in to view images. Log in or Register.] Once again, you haven't shown when DoT wore off messages were in, only when they got fixed sometime after they were broke. And once again, I never argued DoT messages were in, only wore off messages and as I stated early it doesn't matter, because on mobs you can tell over a number of fights if your DoTs are doing damage or not. Finally on this, it's a non-deciding factor whether or not DoTs stacked.
Lastly, the issue isn't if Blart could tell exactly how much each tic was doing, but if he could discern the difference between 1 DoT versus 2 DoTs. Obviously he would notice a difference of 1 DoT versus 2 DoTs actively on someone. To say otherwise is (1) stupidity or (2) bias. Sure he doesn't get DoT dmg messages, we haven't seen when "wore off" messages were put in exactly so maybe he didn't get a "wore off" message, but he could see the difference between Plague versus Plague + Scourge. His guide archived over various ears remains unchanged in regards to him claiming DoTs stacked. No one reported it to him, but MORE importantly in his years and years of PvP he continued to stack DoTs. In years of PvP he isn't going to notice 1 DoT versus 2 DoTs on a toon and he is one of the best Shamans at the time? *throws a handful of straws at DarthPeon* keep grasping, brah.
You're arguing pointless minutia and missing the major issue here.
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Furthermore the quality of the Castersrealm posters that you rely on so heavily as evidence are highlighted in the glorious pvp tactics section of various classes. Go ahead, I urge you to read some of those posts and have a laugh.
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Oh I've seen it. I agree wholeheartedly and most of the posts are about "dueling:" bluebie fags need to not comment on red issues from personal experience if they haven't played on red. Wait... aren't necros/druids doing the same thing here in regards to shamans here. Thanks for proving my point.
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Originally Posted by Darthpeon
Summary He is NOT saying he is stacking, you're making it up.. QQ... QQ.
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Bro it's quite simple. You obviously so want your made up shit to be true you can't read without bias. The common sense reading of what he says is clear. With your logic what he says makes no sense at all. I'll explain it in simple terms for you.
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Originally Posted by ClassicShammy
[b]Lure with Scourge (550dmg), VoS(460dmg), EB(220dmg), ROOT, VoS(460dmg) after 42 seconds. Root to keep mob still to get full dmg from dots in.
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Clearly it's a step by step strategy. By your logic he didn't root after VoS (1) and either (a) kept running full-knowing the mob takes less damage or (b) let it beat on him? He's given you the full formula here. This means what he really did was he tagged it with Scourge, then VoS, then EB, then rooted. Waited 42 seconds for the 1st VoS to wear off (because you can't stack the same DoT with itself) then cast it again. If you need to wait 42 seconds before you cast VoS(2) because it doesn't stack with Ebreath, why doesn't he say wait 42 seconds to cast Envenomed Breath?
Your logic makes no fucking sense. The most common sense read is he tagged with scourge, VoS, ebreath, rooted, then waited for VoS to wear off to cast again, and kept it rooted til it died. Pretty simple. Matches what he says.
Recap of this Legit Source
If he wasn't trying to stack ebreath and VoS
(1)He either (a)let it beat on him between VoS (1) and Ebreath for 42 seconds, or (b)ran (even though he says to root so you don't lose dmg) or (c)put in 2 specific root steps, but decided to leave that one out
AND
(2)He says to wait 42 seconds from Ebreath to VoS(2), but not from VoS(1) to Ebreath???
No. Sense.
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Originally Posted by ClassicShammy
I keep just ahead of 5 dorfs at a time. thats roughly a dorf ever 4 mins with almost no down time since i med between dots not fights.
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You're not accounting for him running to mobs, running from mobs while landing first spells, or spell casting time. That easily would add another 20-30 seconds and that'd still be "roughly..ever 4 minutes."
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Originally Posted by DarthPeon
To summarize, the lack of information in conjunction with the patch dates I posted outlining all dot changes provides ample support upholding the dev post that the dots in question here did not stack.
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Naw bro. You got it all backwards.
Real Summary- Your patch notes beyond the long-ago stated and often-misinterpreted one are irrelevant (DoT dmg messages) or you haven't proven they were after classic (wore off messages), and ultimately both being a non-deciding factor true or not. You don't need DoT dmg messages or even wore off messages to see Ebolt + VoS > Ebolt. It's pretty simple.
- I provide lots of classic posts from CR as well as a classic era Shaman posting their info that remained unchanged for years even though he was open to corretion (a) no one corrected him and (b) he played years seeing DoTs stack so he didn't change it.
- My information is much more detailed and now that I clarified in this thread, beyond sick bias, will not be interpreted other than "DoTs stack, here's how I did it."
Conclusion (thus far)
It's still my wave of ever vindicated various sources with clear statements of DoTs stacking versus one vague patch message that does not clearly address shaman DoTs stacking. If you have no real new evidence to add, I think the verdict is clear:
all shaman DoTs stacked in classic.