O crap okey i see now....
In the old scheme, if a Dire Charmed pet did more than half of the damage to a monster, it took half of the experience reward. In the new scheme, if a Dire Charmed pet does more than half of the damage to a monster, it takes 25% - 50% of the experience reward, depending on damage done. This means that things are about the same as they were for Dire Charmed pets before, except they take less experience than they used to in most cases. As long as your pet doesn't do a lot more damage than you, you'll get more experience than you used to. In the worst case (unless you don't do any damage at all), your pet will take half the experience just like it used to. The one exception to this is - If you don't do any damage to the monster, the pet gets 75% of the experience. What's the bottom line? With the new rules, players get more experience than they used to with a pet in almost every situation. The only way you can get less than before is if you or your group don't damage a monster. As long as you do any damage at all, your pet will never take the 75% experience share. Make sure you do a bit of damage, and your summoned or regular charmed pets won't take a single point of experience. For Dire charmed pets it's better also - If you do half the damage to a monster, the Dire Charmed pet takes no experience. If you do less than half, your pet takes as little as 25% of the experience when it used to always take half. It can still take up to half the experience if you don't do much damage, but if you're contributing to the damage you'll get more than you used to.
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