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Old 11-16-2011, 02:45 PM
DarthPeon DarthPeon is offline
Aviak


Join Date: Sep 2011
Posts: 66
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Quote:
Originally Posted by valithteezee [You must be logged in to view images. Log in or Register.]
Castle has put in a lot of work for this cause and pretty much derailed any conflicting information. I hope in the next major patch we can start to see some of these changes implemented.
Castle has derailed Jack and Shit, not to be mistaken for Jackshit which actually stacks.

Quote:
Originally Posted by Castle [You must be logged in to view images. Log in or Register.]
Are you starting to see that this was classic?
No, but I am getting bored with your creative interpretations of Everquest developer statements, what does or does not constitute a "line", and your slew of inexperienced posts as evidence. At this point you are merely putting spin on my statements and backtracking with implied things such as "Necro dots also stacked toooooo, I really mean it." - After I showed you that they share the same spell ID and the Necro casts of those same spells never stacked.

Quote:
Originally Posted by Castle [You must be logged in to view images. Log in or Register.]

DOTS, By Scratchen (1/28/2001)

When I started EQ I played an Enchanter and use to cast thier DOT (Damage over Time) spell over and over thinking that it worked like a DD (Direct Damage). Now EQ has a message that indicates when the spell wears off...


False. See above quote.

http://web.archive.org/web/200203050...ll.asp?Id=1184
I saw the quote, and below you will find the exact date this feature went in. You cited a retard and have been touting similar examples of evidence as the gospel to prove the dot stacked, congratulations. If Smedy was here, he would most certainly Praise Jesus.

Patch Date 4/17/2001 03:00 AM

- You will now see how much damage your character has taken when he is hit by a spell that causes instant damage (DOT damage is not reported).


http://everquest.allakhazam.com/hist...es-2001-1.html

DoT information in regards to when it wore off was simply not reported correctly until less than a month prior to PoP release.

Patch Date 9/16/2002

- The "Your XXX Spell Has Worn Off" messages for DoT spells will now go
to the right character.


http://everquest.allakhazam.com/hist...es-2002-2.html

And still at this point there was zero information about how much damage a dot did. Good players relied on counting letters in NPC names and similar variations to calculate damage needed prior to information being available.

Finally - DoT reporting became fully functional as you know it today.

Patch Date 6/11/2003

- Reporting Damage Over Time - Damage over Time (DoT) will now be reported to the caster every time it does damage. These messages can be filtered in the Options window.


http://everquest.allakhazam.com/hist...es-2003-1.html

The progression of patch notes above details the inexperience of your sources - thus undermining your challenge to the most important patch note outlining the only definitive dot stacking rule we have and specifically stating

Patch Date Sept 4th, 2002

An example was given to show that on this date in Luclin, same dots began to stack by multiple casters - with the addendum below.

"However Inferior dots still do not stack with superior dots."


http://everquest.allakhazam.com/hist...es-2002-2.html

The word "still" can be interpreted and coaxed out from the patch notes since by deduction it was not a feature taken away at that point. (Valithteezee) Read the exact wording from the notes and let it sink in.

Quote:
Originally Posted by Castle [You must be logged in to view images. Log in or Register.]
Moving on...

1) This was in relation to "lines" of DoTs. Shaman DoTs are not mentioned. Shamans have been logically proven to not have lines. One vague quote cannot disprove mounds of unbiased evidence.

2)Yes, the lines specific to their class did not stack (ie: multiple from same "line")

3) See above where wearing off messages are in. People would clearly see. You fight 100 mobs to get 1 level, 1000ish to get 10 from 39-50. If what you're saying is true, 1,000 times their first DoT wore off and they got a message right when their other one landed, and they didn't notice?? It's not only how many people say this is true, but how little evidence can be found against this. This troll shammy was legit and one guy from Casters Realm posted detailed HP amounts and calculated their HP based on his DoTs. Obviously they knew their stuff. CHA is an entirely different subject because you cannot see the effects of things, so obviously without a parser or a packet sniffer you simple cannot really tell what CHA is doing. "Your Envenomed Bolt spell has worn off." Anyone can see that and put 2 and 2 together. To compare CHA with this is apples and oranges, my friend.

It is spell specific, not class specific. Not to sound like a broken record because I said it earlier, but whether a SHM, BST, or NEC cast a spell from the Shamans pool of spells, it would stack. There wasn't some special class modifier, that's not how it worked.
1) More creative interpretation at play and bullshit about what constitutes a line and what does not. You would still take issue with the original devs even if they included every dot spell in the spell files and spelled it out for you.

"This does not allow for inferior DoT spells to stack along with superior spells." -Original EQ dev

2) See number one. If you didn't have a creative interpretation for "lines" of spells and how they apply to the patch notes this would not be an issue.

3) Even by your generous mid 2001 standards, Blart's post is written about classic everquest pvp over 5 months after velious release. Blart attempted to recreate a classic guide about an era few understood how stuff exactly worked. He was certainly not receiving any feedback in response to his dot casts from the server and neither were his opponents. Given the nature of an item loot pvp server, you can deduct that he did not have the luxury to ask for damage parses and critical feedback while he stole some kid's shoes. The man is not infallible and his memory may have failed him.

Blart even states in his post:

"This is a draft. Any corrections would be greatly appreciated!"

Furthermore the quality of the Castersrealm posters that you rely on so heavily as evidence are highlighted in the glorious pvp tactics section of various classes. Go ahead, I urge you to read some of those posts and have a laugh.

Quote:
Originally Posted by Castle [You must be logged in to view images. Log in or Register.]
WHY EB TILL 49???, By Nuuk warchyld (the sacred) rodcet nife (1/28/2001)

Mobs that are level 35 or so like, Dorfs, Ein, Guards etc.. have roughly 1700 hit points. Therefore after level 39 (Venom of Snake) an efficient mana way of killing these mobs is as follows: Lure with Scourge (550dmg), VoS(460dmg), EB(220dmg), ROOT, VoS(460dmg) after 42 seconds. Root to keep mob still to get full dmg from dots in. With out EB you would come up short about 150 dmg therefore having to waste mana on a blast that could get resisted or VoS which takes more mana than EB. With this series of spells you can get right till level 48 killing those mobs with minimal mana loss and downtime. and dont forget to med while waiting for mobs to die. I have used this method on dorfs and lose only 1 bubble of mana per mob i kill. I keep just ahead of 5 dorfs at a time. thats roughly a dorf ever 4 mins with almost no down time since i med between dots not fights. Try it it works great!

http://web.archive.org/web/200201131...Id=1141&Page=2

If you're a little slow you may be thinking at this point "so what, what does that prove besides he knew their HP?" Well, he only knew their HP because he stacked the DoTs. If the EBreath didn't stack with VoS the mobs would still have 150hp left whether he decided to cast it while VoS was active or to not cast it all. However, as he states, that was not the case. The mobs only had 150hp left if he didn't stack Ebreath with VoS. In classic and even now IIRC these mobs were always level 35, they always spawned with the same hp; it's the perfect constant for an experiment like this.
The only person slow here is you. You're reaching now to include selective testing. I just performed a simple addition test as well with the countless showeq spawn and spell databases available since early krunark - though don't get confused that has no bearing on stacking.

You could have easily casted the EBreath as well in your bullshit tests and replicated his instructions between the two VoS casts, you have merely spun his post out of context. At no point does he mention he stacked the spells. The guy you quoted is simply giving you an efficient cast formula so you don't waste mana on a higher strength dot or nuke - because he has tested it through trial and error and utilized an egg timer - like most people in the know during this period. I'm thinking timestamps were also available by velious.

The only definitive thing he states is that it took roughly 4 mins per Dwarf. Let me add something for you scrub - Scourge (2.1 mins) + VoS (42 seconds) + EBreath (42 Seconds) + VoS (42 seconds) = 4 mins 12 seconds. That equates to "roughly every 4 mins."

The guy states he is going for a no downtime mana conservation plan and that is why he is casting the Ebreath over a nuke - because he has experimented with the spawn times and understands with this cast formula he is just on top of all dwarf spawns. The issue of stack does not change the outcome here once again.

To summarize, the lack of information in conjunction with the patch dates I posted outlining all dot changes provides ample support upholding the dev post that the dots in question here did not stack.

Castle, consider this my last response to you and good luck with your petition. You're trolling for attention at this point.
Last edited by DarthPeon; 11-17-2011 at 03:58 AM..