
04-16-2010, 11:38 AM
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Planar Protector
Join Date: Mar 2010
Location: Switzerland
Posts: 1,014
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Quote:
Originally Posted by freezzo
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What about some type of rotation like:
Guild1 - Mob1, Mob2, Mob3, Off
Guild2 - Mob2, Mob3, Off, Mob1
Guild3 - Mob3, Off, Mob1, Mob2
Guild4 - Off, Mob1, Mob2, Mob 3
This way every guild gets a chance to hit every mob on a regular basis, and every guild gets a chance to raid each period. The off is only used if there is more guilds than spawns. This would obviously be open for adjustment based on mob spawn times, missing guilds during their mob spawn, etc. But this could also be a possible solution with some revision. For argument sake, this example assumes mobs rotate on a weekly basis.
Thoughts?
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This would remove any competition completely, i would be surprised if anyone wants that. + its not classic at all.
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