It's easy for people to say shaman potions nullify shaman and necro dots, but there's not going to be a bazaar for them obviously, and there really was no free market for such things on SZ. They were pretty damn hard to find. You could obviously make a potion crafting mule, but really, most people just don't craft on a PvP server.
You also end up with those fights where some chanter chain spams you with tash over and over and you blow like 10 charges for one fight alone and they're gone.
Same story with pumice. I had to cast dispel on myself literally 400 times per day on VZTZ due to all the CC spam. When I played a character that didn't have the spell, it was just a nightmare trying to keep them in supply. Not to mention the whole 0 channeling skill thing for pure melee.
Due to all these factors that come together, and their much higher survivability due to healing, I feel Null has pigeon holed any non-retarded melee player into choosing SK, Pal, and Ranger way before warrior, monk, rogue if you actually care about winning. (people like Rexx that just log in to raid on warrior then log out right after do not count)
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