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Old 11-14-2011, 01:45 AM
Darwoth Darwoth is offline
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Join Date: Apr 2011
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Quote:
Originally Posted by Nuk3Afr1ca [You must be logged in to view images. Log in or Register.]
I'm not going into the damage of the spells that do land, but 99% of the people on this forum remember the full resist rate increasing exponentially with higher resists and not being a static 5%.

That's what was mentioned on the Graffe wizard post from 2000 that I dug up too about PvP on TZ also.

I'm not on a crusade to nerf caster damage, I think CC spells are 10x worse no matter what their damage is. It's just that these factors all add together to make a giant flop.
cc spells from what i can tell are not that far off from classic at this juncture from the last patch, instead of 100 mr shitcanning almost everything it just needs 120 - 130, you could snare people at 120ish mr on classic eq also, just took a shitload of tries and as such nobody bothered. i think the tactics of gimps spamming snares and so on here is more of an evolution of zerg tactics than the resist system itself as you still resist the majority albeit less than classic, main difference is back in the day people did not run around 6 deep lameing everyone with a pair of dedicated snare spammers, as such nobody ever got snared.

as for damage i remember lots of full resists to, i am just able to differentiate between the different spells. druid, mage, shaman and wizard nukes simply did not red out beyond the default. all mr nukes did, all dual effect nukes did (all or nothing), all cc did (all or nothing), all dots that were not unresistable (all or nothing) the handful of people disputing my recollection are generally the biggest idiots on these boards that i would not trust if they told me water was wet, the others are simply mistaken and dont know what their talking about. particularly those that chime in with "yeah man, my rogue totally resisted shit all the time bro" ie someone that does not know their ass from a hole in the ground in terms of what spells did what.

anyhow prior to the last patch stuns were retarded, seems that has been addressed and brought in line with root/snare now so what everybody was asking for was done and yet the lamentations continue. go figure.