Quote:
Originally Posted by gloinz
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chanter nukes were always ez to resist working as intended
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THIS is why you don't change the resists from normal EQ live. On EQ live, it might take someone 2-3 ice comets to kill another caster with high resists. On this server, many casters will probably be dying from 1 ice comet.
Now those casters who die from 1 ice comet are whining that their offense isn't high enough. So what happens now? Just keep increasing spells all over the board while ignoring melee balance?