ATM, if a melee running around solo isnt raid resist buffed or have a set of resist gear for every element... They'll eat max damage, every time. Which means 2 icecomets overkills a monk by ~600 dmg, and for a war, he might be running around with 50-100 health left. Same goes for dots/dds of other classes.
Ofcourse utilities will help a lot, I dont think that melee should be 2shottable by endgame. Who knows, maybe its worse at the lower levels too.
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