Quote:
Originally Posted by Lovely
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With the ways resists keep getting stronger and stronger I should be able to reach godmode status within 2-3 weeks of the launch.
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Oh really? Because if you resist crowd control spells but then get almost 1 shot killed by ice comet, that's God mode? That's sure news to me. Just stop posting now ya jackass. Crowd control spells resisted on EQ live because
the devs were smarter than you are
"God mode" would be if you can easily kill an infinite number of people,
not being able to run away from a zerg of idiots attempting to chain CC spam you for a free kill, while casting nukes that do 70% of your HP bar, and land for full every time.
That's not Everquest, that's Idiotquest. I'm not playing that bullshit. All the actual good players from EQ live that I've talked to feel the exact same way as me about CC spells. From Crazycloud, to Darwoth, to everyone in between.
It's always these nobodies like Lovely that keep telling Null how great an idea this is, while all the actual people with any PvP credentials from EQ live tell how him awful it is. Everyone knows it's not balanced unless your goal is to make a "forced zerging" server and make it impossible to solo.
Quote:
Originally Posted by Lovely
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Anyway you have to balance the resist system around buffs and bard songs as well Null. Otherwise people will run around in godmode when they have these buffs.
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You say the stupidest shit.
First of all, EQ live was not a forced grouping game. The majority of people I saw on Sullon Zek solo PvP'd. If you remove the ability to solo, it's not Everquest, period. We're not here to play Lovely's stupid, unbalanced version of EQ.
Second of all, Null put the best item in every slot for a monk and only had 40CR/59FR. Calling getting nuked for maximum, 900 damage by every ice comet cast on you "God mode" just makes you look more stupid than words can imagine.