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Old 11-11-2011, 12:45 AM
Crazerous Crazerous is offline
Aviak


Join Date: Sep 2011
Posts: 81
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Quote:
Originally Posted by Prova [You must be logged in to view images. Log in or Register.]
Few seconds, when someones strafing around its very challenging to get hits in, those seconds drop people like flys. Literally, in a group thats running all around chasing someone, the stun will pause them for 2-3 seconds which is enough for the 3 or so melee to get maybe 2 combat rounds a piece, which can be enough to drop a caster entirely or take them to maybe 20%? A second or two might not seem like a big deal but it really is.
yea thats why i said stuns and roots/snares need to be 95% or more resisted when u hit the 150 MR point...some idiots like lovely apparently thinnk they need to be somewhat left in at 75%...right now stuns are like 50% with 150mr or something totally crazy