Few seconds, when someones strafing around its very challenging to get hits in, those seconds drop people like flys. Literally, in a group thats running all around chasing someone, the stun will pause them for 2-3 seconds which is enough for the 3 or so melee to get maybe 2 combat rounds a piece, which can be enough to drop a caster entirely or take them to maybe 20%? A second or two might not seem like a big deal but it really is.
|