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Old 11-08-2011, 11:16 AM
Samoht Samoht is offline
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Join Date: Jul 2011
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
What is game-breaking about it? Please answer as fully as possible; I am not trolling and would like to hear this explanation. If it's anything other than a thinly-veiled "but omgz my guild deserves this because we're zerg and others don't because they have slightly fewer members," I will be absolutely shocked.
What's game-breaking about completely trivializing an encounter? Ignoring the fact that it takes absolutely no group composition, preparation, or strategy, and that it can basically done in the time that it takes everyone in the raid to click their earring six times, I'm going to say risk versus reward.

What group composition, preparation, or strategy does it take if you're going to hoop a boss down? It can be done without healers (burn a rune on your first to engage person), without DPS (every person in the raid can be a cleric), without tanks (pull with Divine Aura), and/or without CC (boss is going to die within a few seconds). How much preparation do you think it's going to take to sell one fully charged hoop to a vendor and then buy 26 back? Once you have 27, that's basically all you'll ever need.

I guess if you want to say you can amass a large enough raid force so that composition, preparation, strategy, or time no longer matter, you still stand a chance of failure. In fact, if you try to ignore any of the first three in an attempt to compensate with size, you stand an even larger risk of failure. You can still be overwhelmed with adds. Your healers can still run OOM.

That's removed with the hoop exploit.