The EQ team knew about recharging for several years and never did anything about it at that time. They were 100% aware of it, they even helped guilds recharge items at the server wide test of tactics 18v18.
I find this issue pretty simple. If the Devs feel that recharging a certain item is to overpowered then they change that certain item instead of messing with the whole system just like they did with Ivandyr's Hoop.
Items with charges is one of my favorite things in EQ. It's an awesome time sink that make the game a lot more flexible and enjoyable.
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Originally Posted by Aruden
lovely is the greatest thing that ever happened to red99. watching everyone rage is hilarious.
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exploit - is the code word for they outleveled me and are now outfarming me
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