Well ogres also have by far the best starting stats for a warrior. People can wax on about agi and dex and other lame stuff but ogres have the highest str and stam with zero points in either at creation, so they are best there. Whether the frontal stun is worthwhile or not I dunno, it doesn't apply to casted stuns, only being stunned from melee so I'm not sure it makes that big of a diff. Like troll and barb you also get slam which means you don't have to wait til 55 or whatever when kick starts interrupting as well. Also something to consider.
Good monk and bard pullers are hard to come by until you get to 40+ on this server. I find that most players of either class don't want to pull in most groups and will only do so reluctantly. Paladins nullify this some by being able to lull pull. SK can also FD a really nasty pull 30+. Warrior you are either training your group or dying or maybe both.
If you are a good monk puller or good bard puller/cc you will probably have a pretty good chance of regular groups once people get to know you. Keep in mind though that P99 seems to have more monks than every single live server in the history of ever combined. They are everywhere. Almost as bad as druids! That said it hardly hurts to have more than one sexy monk for deeps. They can even tank okay in a pinch.
So since I am all over the place rambling here... Recap:
SK/Paladin - People will love you.
Warrior - People will love you slightly less.
Monk - If you pull people will love you and you probably will not have to fellate anyone for a group.
Bard - If you don't mind being on your toes and occupied constantly in your group people will love you though you may have to throw in a handjob to get a group slot.
Cleric - Easy enough to find groups.
Druid - You WILL end up with someone's junk in your mouth if you don't wanna be LFG 24/7.
Shaman - Prolly about the same as bards, more popular than druids but people aren't sitting around doing nothing waiting to find a shaman either.
Enchanter - P easy to find a group prolly same as a monk in terms of desirability.
Mage/Necro - You can bring the deeps. People will love you if you do anything more than just sit there semi-afk telling your pet to attack every other mob.
Wizard - A lot of bad wizards who afk for long periods of time abusing the fact that they do need a bit of medding, prolly gonna have a bit tougher time finding groups because of this.
Rogue - You will be LFG for a while.
Ranger - You will be LFG for a while though since there are like 2 rangers on the whole server you might find groups easily for novelty's sake.
This is what I perceived being someone levelling from 1-50 from late feb to late march and grouping for 95% of my exp (as a cleric). I could be wrong in some cases feel free to correct me. Just how my groups seemed to form.
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