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Old 11-07-2011, 03:51 PM
skorge skorge is offline
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Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
The problems with the hoop was game breaking. You (just like the OP) are missing critical reasons as to why the rest of the rechargeable items should be changed. Nothing else has been proven to be a fraction of the problem that hoops were, and as was stated twice before in this thread, nerfing lockets of escape would be highly not classic, especially in Velius.

Hoops are still available. Necro/hoop zerging was still expected to be an issue after nerfing the recharge which happened at the same time as the resist change. The resist change was meant to be implemented along with the recharge change, not as a separate fix to be changed later.
First of all, as far as the hoops issue goes...it still must be screwed up. Hoops were going for 6k on our server on average even during Kunark era, which means they must have been uber rare. Based on the 6k price range, it should take roughly 5k of rubies on average to score an Ivandrys Hoop - what guild would spend 5k x 30 people = 150k on Trak? This is kinda derailing the thread but the Hoop deal needs to be looked at again if its not taking about 5k or so on average to get one...this will open up them reverting lifetap resists back to classic.

Secondly, the staff should have never even made the change to start with since this is a classic server (maybe in regards to Lyguna dropping the hoop less often)...in this regard the OP is valid in wanting changes made to all rechargeable items because he thinks to himself "hey they made this change, so why dont they make this change too - it makes sense."

Sure other rechargeable items are not game breaking but the thing is, they went ahead and made other non-classic changes here, so why not stop there?