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Old 11-06-2011, 12:51 AM
oldfish oldfish is offline
Sarnak


Join Date: Oct 2011
Posts: 417
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
I played VZ, where if you died you considered yourself dead (in the zone you died in), and you had to leave that area for at least an hour after getting your corpse. Players shouldn't be running back to pvp where they just died at imo, it's bad form and ruins my immersion.

You die to twinks, go level someplace that has fewer twinks :P
But like... where? Imagine the starting zones at launch... you roll a half-elf bard... where else are you going to level beside QH and blackburrow? Unless you wanna run to EC?

Same thing with Eastern Commons, people are gonna die so much it wont be funny. Go get level 8 where? in Oasis?

Which is all fine with me, dying a whole of a fucking lot. Its just... if you make people lose XP as well, i dont see the server growing. Only the big guilds will get ahead and the curve will only get bigger as the server gets older.

One of the only weapon people who arent in a huge zerg guilds like me will have to fight back is our persistence. With XP loss you cant have persistence.

Also, youre gonna enrage some people who are going to repeatedly lose XP in pvp, and the only way for them to get back at people from this XP loss if you are outnumbered is to train so they lose xp as well... and training is not allowed ATM.
Last edited by oldfish; 11-06-2011 at 01:29 AM..