Quote:
Originally Posted by Booglie
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my biggest issue with it is back in early eq most pvp is dungeon based. the easiest place to find players is places like lguk. which means tight corners and small spaces. with the end of cast LOS rules in effect, any spell can be dodged from most places in a dungeon within a second or so by turning a corner. if i'm casting a 4 second spell, which is probably about average for the spells on a necromancer that can do damage, a player is free to run around a corner every time i start to cast. that leaves me with two choices. chase him, and know that he could be waiting for me and he gets a few seconds of free hits on me before i can start a new cast, because my last one isnt over yet. or stay where i am, but risk that the person runs off and i cant find them anymore.
thats pretty lame imo.
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well then you should be happy to know that you will indeed be able to cast around corners in dungeons.