It's generally poor as a solo melee. No gate, no SoW, bad resist gear throughout most of your levels. This pretty much mimics the experience in classic PvP. The current resists and daunting ability for CC spells to stick for brief instants aren't classic, nor fun.
The story changes somewhat in a group. Healers cause the conflict to draw out and exhaust mana. Once this happens, it's a melee game.
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