Quote:
Originally Posted by pasi
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From the data, the issue isn't going to be INT Caster Vs Warrior as the warrior's melee damage intake is going to be significantly less than an INT caster (the warrior parse had 3x the avoidance of the int caster). Seriously, the difference between being hit 87% of the time and 64% of the time is a lot bigger than most of you are giving credit. Take a look at the war/pal/monk parse to see the effect of avoidance on DPS intake. There is a reason monks took a defensive nerf in late-SoL.
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Avoidance was untouched in the monk nerf. It was Mitigation. Avoidance is based on Agility and Defense skill. Nothing else.
I've tried to explain this now three times. Avoidance AC and Mitigation AC are two totally DIFFERENT values and used in separate calculations. The displayed AC value you see on the Player screen is a combination of both. As far as I can tell there is no problem with Avoidance.