My Opinion:
EXP loss is the real detriment, so minimizing it in conjunction with the post-death buff already in the game is a great idea.
Coin Loot is essential.
Item Loot (1 item) is essential, bearing in mind that people can always bag their items to stop them from getting looted.
It gives a great incentive to try and stay alive as long as possible, gives a great incentive to PvP, and really means something in a world where items are as sacrosanct as they are in EQ.
This was what made Rallos as powerful an experience as it was.
Thanks.
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