Quote:
Originally Posted by Rogean
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People are talking about that like it's going to work how they remember it.. initially it was removed because it was exploitable. We will be putting in guard assist but it will not be faction based. The guards will automatically aggro anyone they see attacking another player regardless and indiscriminately.
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laaaame, im not a fan of 'safe zones' but guards should defend their faction, if you are stupid enough to attack a player at their starting town what do you expect?