Quote:
Originally Posted by Extunarian
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Yeah...found an explanation:
So if you have 2 mages and 2 pets, it should not be difficult to prohibit a single pet from doing 50% of the damage.
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That also means that damage shields would be beneficial, since it helps ensure the pet does not do more than 50% of the damage.
But I'm still not sure that's the case. Without considering damage shields, saying the pet has to do over 50% of the damage to take 50% of the XP is the same as saying the player has to do over 50% of the damage to not take the XP penalty. Throw damage shields into the mix and it's a different story. If the pet + damage shield is more than 50% of the damage, is that still an XP penalty? What matters more, how much damage the pet does or how much damage the player does?