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Old 11-01-2011, 12:48 AM
MakeYouMad MakeYouMad is offline
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Join Date: Oct 2011
Posts: 105
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Quote:
Originally Posted by PVPBetaChamps [You must be logged in to view images. Log in or Register.]
There is 0 info to be gained from these retarded "logs". Please fucking learn how to parse information and present it in a way that is somewhat fucking coherent.
If Mimix's math is right, the wizard in cloth mitigated damage better than the rogue with much higher *real* AC. This is something you wouldn't see even with a small sample size on EQ live.

The real question is, is Null putting in these bogus VZTZ mechanics in place of legit P99 ones on purpose? I was under the impression P99 had already reverse engineered all the important melee combat formulas.

There was a patch that reduced the effectiveness of AC in EQ live PvP, so worst case scenario, if they were missing this information, you could parse the effectiveness of mitigation on the Zek server, then adjust it to compensate for the percent AC was lowered by.

I might do this parse myself. I just don't feel much purpose in doing so if Null is going to alter every mechanic on the server on purpose to create his vision of EQ PvP without caring how normal EQ is supposed to work.


Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
I also thought that AC lowers the max hit cap
No, it's a damage interval 20 system, higher AC only adjusts how often each number occurs. It shifts the distribution pattern downwards.