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Organizing Melee Fix (Programmers Read)
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11-17-2009, 12:55 AM
Rogean
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Join Date: Oct 2009
Location: Massachusetts
Posts: 5,393
Quote:
chancetohit -= ((float)defender->GetAGI() * RuleR(Combat, AgiHitFactor));
Agility does affect it, albeit very small (3% at max agility).
Rogean
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