I would say enchanters and shamans are both excellent but with different twists. Necros and Mages are kind of the 'garden variety' soloers who take out single targets quickly and efficiently. Enchanters can take out large camps which would be impossible for any other class (e.g. the King in Lower Guk. If I ever get my char restored I'll probably play around with soloing Sebilis) while Shaman can handle very strong single targets which would be impossible for anyone else just because between slow and torpor they never die.
Part of the problem with the soloing enchanter is that the only thing between you and a massive beatdown is charm/mez/lull/stun/root. So no matter how good you are, if the RNG decides to give you 4 stun resists in a row, or a lull critical at a bad time, you're going to be a smear on the floor.
In XP groups I would give enchanters the edge if only because of clarity, but in raids shaman are more important for slow/malo while enchanters buffbot and maybe suicide themselves with tashan. Shaman probably have the edge in small groups because they can duo with melee classes quite effectively.
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