Thread: Classic pet exp
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  #220  
Old 10-28-2011, 12:41 PM
Doogal Doogal is offline
Aviak


Join Date: Jul 2011
Posts: 54
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Quote:
Originally Posted by abyssalstalker [You must be logged in to view images. Log in or Register.]
I am 80% sure I am quitting after this change.
Unfortunetly I'm with abyssalstalker, with pet agroe the way it is I can barely do 50% more damage without getting agroe nearly all the time. For mages it's pretty hard with no root(pet root breaks too easily) or fear or anything to keep us not getting hit like necro's can do. Nearly everytime I nuke something I get aggroe. It does make Mages not viable to solo level really, this doesnt affect mages who already lvl 60 who breezed through it without their pet's leeching exp. They get to reap the benefits of still having the super boss pet and not needing exp anymore. I know this is a game meant for groups, but it was meant for soloing as well. I don't really have the time for groups most of the time with working full time. I can usually only play for an hour a day mostly. I feel bad for groups when I can only stay for like 30 minutes since half the time I can't find a group immediately. It's not that Mages can't deal with it, it's just disheartening and makes me not want to play my mage at all.

Oh well, it's the devs choice on the matter. They see this change was necessary.

Definitely retiring my mage for now though and if it never gets fixed probably will just transfer his gear and make a necro instead.
Last edited by Doogal; 10-28-2011 at 12:45 PM..