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Old 10-26-2011, 09:44 PM
vageta31 vageta31 is offline
Kobold


Join Date: Nov 2009
Location: Sweden
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The problem with rogues in DnD is to do your full damage you must get a full attack action in order to use your offhand attack. In DnD you cannot move and then do a full attack action in the same round so you must already be in range to do so. There are ways around this limitation but require a high degree of optimization.

There's also one very big glaring flaw in sneak attack. It won't work on anything undead or without "discernible anatomy". So same goes for golemns, oozes, etc.. If it's an undead heavy campaign your rogue is fuxx0red. There are a few weapons and feats that can work around this but it all depends on if your DM gives access to them.

The biggest limitation in DnD is what your DM will allow. There are tons of books out there but some DMs won't allow you to use them. If you're stuck with just the players handbook then you can't go wrong with a Druid. They get an animal companion that is as strong as a fighter, and by level 5 they can wildshape into animals and gain their physical stats. Druids in DnD aren't like the wusses in EQ, these guys are mean sobs and have more hit dice than rogues.