View Single Post
  #56  
Old 10-26-2011, 04:56 PM
Bockscar Bockscar is offline
Sarnak


Join Date: Sep 2011
Posts: 428
Default

1) Most people aren't trying to claim that melees are useless in PvP or anything, just that they have the general advantage indoors while casters have the advantage outdoors.

2) Ice Comet isn't a good spell if you're concerned about mana. You're also playing the one offensive class that seriously struggles with this while other caster classes have various ways around it, whether pets, better mana efficiency, mana recovery tools, or whatever. Plus you're wearing full resist gear against a melee.

3) Some classes struggle in solo PvP. Ask a cleric or enchanter how feasible it was to run around killing people by themselves in classic PvP. It's not as if some grievous injustice has been inflicted by the fact that you sometimes have to give up and flee because your opponent outlasted you. There's not exactly a lot of data in your screenshots, and you do show yourself landing two consecutive nukes for 600+. That alone is enough to straight up kill any caster, and one more nuke will probably take out any rogue or monk as well. Tanks are tanks. You probably wouldn't be able to kill a healer either. Wizards get more flexible in Kunark.

4) The way to counter spells is resists. The way to counter melee is to not stand still. Both can be equally frustrating. You don't strictly have to keep someone rooted to fight them as a wizard - yondering can buy you enough time to get a spell off, but you risk having your target just run off in the opposite direction. Melees have the same problem, they just have even fewer tools to attempt to counter it. You can pretty much counter a warrior, monk or rogue by the simple act of moving, and mostly hybrids as well since stopping to cast root/snare as a hybrid means increasing the distance between yourself and your target and you only really get one or maybe two chances to try before they're out of range entirely. Your tests are all numbers and no real scenarios.

5) Don't really know who you're arguing against at this point. You called me out for basically disputing your claim that one does not encounter melees outside of dungeons, and for wanting the game mechanics to stay classic. It seems to me like you just want validation and will argue against points you've made up yourself and tagged onto the names of whoever wrote more than two lines in your other thread.
Last edited by Bockscar; 10-26-2011 at 05:09 PM..