Thread: Classic pet exp
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Old 10-26-2011, 10:15 AM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by finalgrunt [You must be logged in to view images. Log in or Register.]
In classic, the group had to deal more dmg than my pet to gain full xp. I clearly remember being yelled at because my air pet would sometimes ks my whole group in Dreadlands, resulting in a low xp gain. I had to wait before sending my pet on a mob.
That's been my experience here. In groups with multiple pets we have to outdamage them to not suffer the big XP penalty.

Quote:
As such, I've got few concerns now, mage being my main class.

- pet dps was much higher than it is right now for normal mobs (not talking about dragons). The hit rating is really bad (it shouldn't miss that much).
- pet aggro was much much better than it is right now. I remember the rule was pretty much for 100 pet melee dmg, I could deal 120 nuke dmg. Also, pet spells was factored in aggro.
- pet taunt was working.
- pet dmg being partly forwarded to the owner, during chaining pet, making chain petting impossible at higher levels. This is my biggest concern.

I've always thought the p1999 implementation was a rather good tradeoff since the xp rule was softer, allowing for faster leveling (the aggro forwarded to the owner is crippling the class though). There were so many mages at one point, that it was not needed to make the class too powerful.

Nowadays, mages are pretty much gone. I think it's time to rebalance stuff a bit like it was in classic.
There hasn't been any official word on any of the issues we've been mentioning, so maybe there's interal dialogue going on about them? Maybe it's being discussed but we won't hear anything until a final decision is made, and hopefully the decision will be to fix the issues and make things truly classic, nerfs buffs and all.
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