Makeyoumad you're links are so dumb. Any melee or caster standing all alone in an open area like that deserve to die. They are idiots for being there in the first place. Second.
I'm gonna roll a monk and I feel that melee's are way to overpowered here. All the important camps and the best exp spots are inside dungeons and as a fully buffed monk inside a dungeon I'll be able to kill a full hp int caster in a few seconds. How will classes like Wizards even be useful? They suck in xp groups, they suck inside dungeons and that's the most important parts of the game. I'm not sure how to fix this myself but melee's will be way overpowered. The first two raid dragons are even inside dungeons. Casters are screwed hard.
We really have to think about how to fix this? How fun will it be when every important camp in the game is overrun by melee groups?
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