Logged on Mage yesterday and tried a blue guard in Misty. Let pet damage to 60% health all the while he was taunting.....1 nuke and the mob came straight for me and smacked the crap outta me interrupted next nuke and then I managed to get the next off to take him just to flee mode but he got me to 50% health with that. If i had root of fear then this would be easy.
This was a blue anything higher and I might have got eaten.
No one is disputing the change was necessary but it was implemented without much thought for the consequences.
I played live from release and I always remember mages and necros being great soloers - its classic.
But as it is now my mage has hung up his boots and is semi retired as I play him to solo when I dont have time for a group and tanking as a mage doesnt make for a fun time.
FYI necros, enchs and wizards have spells to prevent them from tanking i.e. root, mez, fear and snare MAGES HAVE NONE OF THIS we rely purely on our pets to hold aggro whilst we do our damage and if this is broken then so are we.
Fix pet aggro for the win.
Gandulf.
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