Thread: Spells: enchanters
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Old 10-24-2011, 05:01 PM
Kelsar Kelsar is offline
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Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
So it begins.

1. I saw your other post about what's wrong. I agree it needs to be fixed.
2. Blind could possibly be the most OP spell out there. It NEEDS to be easily resisted. Imagine not being able to see anything an entire fight. That is just silly.
3. Really? You just want to be able to spam all your stuns rendering the other person completely useless the entire time? Superhero inc.
4. Congradulations! You have now realized what it is like to enter a game that has defined class roles! Enjoy your stay!

Crimson pot still doesn't stop your mez from interrupting spells.
2. While I agree blind is OP, it is a spell that was used and it is classic. I further agree it should be easily resistible. Right now it's probably resisted a little too easy at 25-27MR. I believe NIL mentioned something about diminishing returns... that further compounds anything associated with blind and its ability to be a viable spell at low level.

3 A) Not sure how to address this one. When you're fighting a monster and whirl 'till you hurl doesn't do anything... you don't see that as a problem? It's essentially a useless spell in PvE.

3 B) It works on players just fine and has a good duration. Again we're running into diminishing returns and its ease of being resisted. While I will advocate it be easily resisted since enchanters get tash, etc. the diminishing returns component kind of worries me for anyone going enchanter.

And I don't understand what you're trying to say with "Crimson pot still doesn't stop your mez from interrupting spells". All I'm saying is mezs are super easy to counter with Crimson pots since it breaks mez.


Further, let me state I do not intend to play an enchanter on live. My intention is to test things and report on it. I want a fun and capable lower tier pvp experience for everyone. This is my experience in PvP at lvl 15.

Also, as an additional bug; players with pets that become whirl'd & blinded are not currently having their pets auto-attack in response to the spell casters actions. i.e. If I cast blind on a necro, his pet will not auto-attack me back.
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