Thread: Classic pet exp
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  #110  
Old 10-24-2011, 03:47 AM
wingelefoot wingelefoot is offline
Aviak


Join Date: Sep 2011
Posts: 93
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
So I don't really mind nerfs to charm soloing because (lets face it) it was insanely OP if you were even moderately good. Besides, the whole point of EQ is to group and meet and chat up random strangers. And if you have a goblin gazhugi ring and a good supply of mobs you can mostly get around this anyway.

What's more irritating to me is (as pickled says) this is a pretty substantial nerf to enchanters in small groups, since a charmed pet will easily outdps 1 tank + 1 dps class (plus, that dps class now has to be rogue/monk because a mage/necro will just supply another pet. So realistically, if you want to have a charmed pet you need at least 2 monks/rogues in your group. That's kind of uncool).
felt this firsthand tonight. had an aggro kite group with a mage and necro... exp was painfully slow due to pet nerf. i can see why you guys might want to nerf solo play of mages as it stands now, but this solution isn't making mages or necros particularly appealing to groups. after tonight, i'll be leaning towards groups with 1 or less pet class. and hell no to charm pets in groups!