Thread: Classic pet exp
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Old 10-23-2011, 12:34 PM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
You guys need to stop whining, seriously. This still leaves pet classes as much faster soloers than every other class (except Bards). It was like this in classic and didn't cause a huge shitstorm then, so why would it be a problem now? If anything this is a good thing, it means you're more likely to get other classically inaccurate things fixed (like pet weapon delay, sword of runes, and so on). You came here to play classic, don't complain when they make things classic.
If we get pet weapon delay then all will be fine. As it stands, I read that pet weapon delay will not be fixed because "pets are way overpowered" (but if that's how it was in classic, how can it be called "overpowered"? This supposed to emulate classic right?)

That's what bothers me. It's selective picking and choosing of which classic features are added.

http://www.project1999.org/forums/sh...ht=pets&page=2

Quote:
I don't care how much anyone whines. Pet delays will not be lowered, if the weapon has a lower delay. But enough about that.
I'd love it if he went back on his word and fixed that, so much so that I wouldn't care about the XP nerf. That's how it was in classic. Pets did more damage overall which sped up your rate of XP, regardless of whether you did over 50% of the damage.
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