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Old 10-22-2011, 04:09 PM
mimixownzall mimixownzall is offline
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Join Date: May 2010
Location: Western OK
Posts: 642
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
I decided to log on and actually test resists for real and take some screenshots since there are numerous dumb retards on these forum spreading lies. Not a single one of them actually have a 50 char on beta with good resists. So I wouldn't even spend 1 second listening to a single word they say.

Anyway after reading their bullshit I decided to log and try root before I head out. When I get back home I'm gonna do similar tests with every spell I have.

I posted a comment on every root I casted if it actually hit me.

a) 0.1 seconds basically means that it's off before you even notice you've been rooted. It just stop your char and then you can click forward instantly to move again.

b) 0.5 is similar to 0.1 but like a micro second longer, both these is basically like having a full resist.

Here is the screensshots!

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I have no freaking clue how the so called TZVZ system worked cause I haven't played this game for 8-10 years. But I'm loving the way this system works. With high resists you can get CC'd but when you do it will last a really short time. There is also no way to lock someone down with a system like this which many people complained about. Sure if you have like 4 people spammin CC on you then you can probably locked down quite well. But CMON if you're in a 1v5 1v6 situation then you deserve to be locked down and killed. On top of that more then half the classes have ways off getting out of CC anyway so most of you will be able to escape 1v5 situations anyway. I know I will on a Wizard at least. Every class has access to instant dispell as well.
You think that's great until a chanter shows up and casts his mez to interrupt you over and over again while you slowly die to his crappy pet.
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