Thread: PvP Range
View Single Post
  #214  
Old 10-21-2011, 02:37 PM
Null Null is offline
VIP / Contributor

Null's Avatar

Join Date: Apr 2011
Posts: 256
Post

Macken,

You didn't really answer my question, or if you did answer it I couldn't read between the trolling enough to pick it out. So if I miss anything you wanted answered, please try and reform the question as plain as possible.

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Null,
The answer to that would be obvious to anyone who has pvp'd longer than 12 months. Do you have any pvp experience? What exactly are your credentials?
Played EQ from late classic until whatever expansion came 5-6 years later on TZ. I remember being aggravated because the PvP part of the game was generally an afterthought and many changes were made for the sake of PvE that crippled PvP eventually. I then worked and eventually ran the highest populated eqemu pvp server (I think ever?)....

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
I told you and your staff on VZTZ that pvp rules where counter productive and a misallocation of resources. Half a year later you quit over it and so did every other GM. Even Sirken finally figured it out and had enough guts to get rid of anti-pvp rules.

Do you really need another History lesson?
...we then held that population for the most part until the staff imploded because the person hosting our server (only when his girlfriend didn't need the power outlet for her hair drier) refused to stop interacting with our population in less than professional ways. At that point I quit and the server changed hands. Most of the code on the server that I had contributed was removed out of spite, and the server eventually died.

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Why must the staff continue to push non-classic and unwanted changes catered to the exact segment of the population that isn't attracted to pvp, while alienating those who are your exact target population?
Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
This is a pvp server yes? Everyone is expected to be over age 5 yes? On a game where the object is to KILL, we aren't going to coddle those who cry that they are being killed yes?
If you are talking about PvP Range (since that was what the question was about in the first place) then there is no consensus on what range to go with. I know you want FFA, others want anything between +/-4 and +/-8. This dynamic system is a compromise.

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Is it safe to say if you had left well enough alone and just flipped the pvp switch that we would all be closer to the precious?
This is the only question you have in this huge post that doesn't have some sort of snide/douchie/trolling comment in it. I think that is because you are just impatient and need your PvP fix. I really doubt you have any serious issues with the dynamic system outside of the time you perceive it will take work the bugs out of it. It's cool, I get it and I think its great that you are this excited about the server.

To answer your question though:

For just the level range? Sure.

For everything else? No.
Last edited by Null; 10-21-2011 at 02:44 PM..