Having high resists should not make you immune to spells, nor should it NOT have a purpose. In diablo, if you had 0 resists, you took full dmg. If you had 75% resists, you took 25% damage.
The problem here is if you have, say 100MR, what does it mean? 100 MR of 1000 would not do much, but 100 MR of say 150 is pretty decent. Is there a cap on resists? Was it like 255 or something? Also, I do not remember the level of the spell having any effect on whether it lands or not.
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