Quote:
Originally Posted by stormlord
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I would have taken a heal-over-time lay on hands over a 2h dps boost.
Leveled a pally to 65.
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Why not a helicopter mount?
They were trying to
balance 2h damage and make it relevant not improve a single class. It's easier to tweak numbers for a skill (like damage bonus tables) than give people nifty perks. Plus I can't think of a single guild who would want a knight to do LESS damage for a perk on a 72min cooldown than be on the same 2h damage table as a warrior.
My AA HT did 16k damage and it was still a parlor trick on raids.