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Old 10-20-2011, 04:22 PM
stormlord stormlord is offline
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Join Date: Nov 2009
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Quote:
Originally Posted by Xadion [You must be logged in to view images. Log in or Register.]
This change was much needed- also there was - I belive - another 2h dmg bonus update shortly after velious if I remeber- but well me remebering is not always acurate!

the DMG on 2h's imo on p99 is still below what it should be- SOE's main example was war epic as 2x 1h's should be close in pure DPS as the 36/41 dmg 2h epic- so they finally and then had to again- bump 2h dmg because a miss on 2h's is alot more counter DPS than a miss on 1hs. This is also why knights where so bad at DPS because they had shitty skill/atk and missed alot and then when they hit - they hit for like 30! whoo yeah... 30dmg with my 40dmg epic! hotshit!
Paladins/Shadowknights aren't dps-oriented like a rogue or wizard. Dual wield does more damage, generally. That's why it wasn't given to knights. Paladins are a cross between a cleric and a warrior. They have support and heal type spells and lay on hands. Shadowknights are more dps-oriented with their spells and harm touch. Anything that changes 2handers will change these classes significantly. And one other thing... while it's true that missing with a 2hander is "big", it's damage/delay that's important. Anyway, I think you're focusing too much on dps. And I think ti's also Sony's fault for not highlighting the OTHER traits knights have.
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Last edited by stormlord; 10-20-2011 at 04:44 PM..