Thread: Spells: Mana gain stops
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  #3  
Old 10-20-2011, 09:42 AM
Skipachu Skipachu is offline
Large Bat


Join Date: Oct 2011
Posts: 11
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Quote:
Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
The bouncing is due to the client expecting different regeneration rates than the server is sending. In other words, during the era of this client (not classic) you would regenerate faster. And then the server is like "lol no this classic you're only supposed to regen this much" so it goes up then back to to recalibrate.
Could this be fixed in an update? Either the rates be set to their real regen rates or the client doesn't predict them at all? It's deadly when in a fight and the mana ticks up to just enough mana to cast a heal. Then, when I try to cast, it drops down to where it was. If I keep doing this, it'll never let me cast. I have to wait until it ticks above the needed mana twice.