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Old 10-18-2011, 05:44 PM
Null Null is offline
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Quote:
Originally Posted by Jirr [You must be logged in to view images. Log in or Register.]
It is my understanding that the titanium client uses different values to calculate resists than the classic-velious era client. Have you considered the possibility that a client patch might be necessary to make pvp resists perform adequately on a classic server?
Resist calculations are handled on the server, typically so is duration but roots and snares in PvP seem to the exceptions to the rule.