I understood the role of the packed mobs I just didn't like how pre-packaged it made the encounters feel. I think all MMOs encounter many of the same problems and implement many of the same institutions but the small differences are what really draw in or deter users.
I played WoW near the launch, it was awesome. Especially the PvP before battlegrounds. I played EQ2 during one of my many breaks. I've played WoW on and off numerous times. The game is very well made as in comparison to how buggy so much of EQ and other MMOs have been. What I didn't/don't like about it is the need to please everyone no matter what their request. People play Paladins in EQ and accept that they are not going to top the charts in DPS. You try to tell that to people in WoW and they will QQ a river and eventually get their way.
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60 Wixxor - Atmas
60 Paladin - Opmeter
54 Rogue - Ories
Some other toons
Formerly of TZ
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