Thread: AutoPlay Button
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Old 10-14-2011, 08:00 PM
Kika Maslyaka Kika Maslyaka is offline
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stormlord,
I agree with most of you say, just wanted to say, useful abilities with a decently long re-use time are good, when the reuse time is manageable.

Think - Lay Hands - yes, great ability that can nearly full heal you, but useable once in 2 hours??? I played paladin before, and I ended up NEVER using it cause I kept saving it for that one special moment when it will be truly helpful... while I kept getting killed over and over cause I kept forgetting I even hay LH, cause I always keep telling myself - "no don't use it! save it for emergency!" And when emergency comes, I totally forget that I actually have this ability, cause I never use it

As a person who just recently played WoW, I am also not a fan of a button-mash-fest. yes I like pro-active ability use combat, but not to the point where MMO becomes Diablo 1 where you had to keep clicking the mouse to keep shooting

To me, is true balance in somewhere in the middle between the 2.
Lay hands would have better if would heal for decent enough amount, but be re-use able once in say 15 min, rather than 2 hours. Some goes for rangers Weaponshield disc - yes uber, but when? Once in 2 hours for 30 seconds? I would prefer if it would only half as good, but actually useable every 10-15 min instead. So not just when go a raid once a day, but more close to casual groping

WoW/EQ2, on other hand could have benefited in its encounter were a bit longer, where your good spells have a cool down of say 2-3 min, rather than 15-20 sec, so you can only use your good spells once per fight, rather than BOOM-boom-BOOM-boom-BOOM-combat over (where BOOM is your good nuke and boom is the spam nuke)

EQ2 system, while also a bit too fast paced, little bit better, where you WANT to use different spells in order to complete your "combo circle"

Disclaimer: i am only talking about how combat system works, how easy or how hard the game is not a subject of discussion here. But as stormlord pointed out, I agree that problem with EQ is not that its "too hard", but rather than "it has to few choices to pick from to beat it"

On the topic of "talking while in group". When I played a bard, the first and ONLY thing I ever told my group was "DO NOT TALK TO ME!" [You must be logged in to view images. Log in or Register.]