Quote:
Originally Posted by Harrison
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This is much more reasonable and further prevents stupidity like a level 10 camping levels 2's spawnpoints for "lulz", damaging server integrity.
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That sort of thing is going to happen no matter what. PvP servers tend to bring out the worst in people. I expect it so it's not like I'm complaining about it.
PvP for many people does not actually mean "PvP". There's arenas on regular servers if that's what people wanted. No, for many people PvP means gank and generally act like a douche. Look at Fansy or some of the Rallos Zek population. Legendary douchery there!
Like I said, I expect it. It comes with the territory. FFA/no teams brings out more douches than team PvP servers though, so just be warned.
Quote:
Originally Posted by Rogean
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I'll talk the incremental natural range over with the others. I'm thinking something like this..
+/- 4 until 20
5 until 40
6 until 50
8 51+
two players able to attack eachother would be determined by the lowest level player's range. Still affected by the dynamic range system.
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Sounds good to me. It might be better to have 5 until 30, 6 until 40, 7 until 50, 8 51+ though?
I still need to know if any thought was given to deleveling? With PvP ranges delevelers can be a real pain, and IMO it's not in the spirit of the game, but is an exploit overlooked by the developers, much like Fansy's antics in Sullon Zek's early days.