Quote:
Originally Posted by Amuk
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+-4 is way too small of a pvp range. Having a group ranging from 26-30 being unable to engage a group of 32-35's due to half your grp being OOR is a game breaker. I can only imagine that the people who want +-4 are more solo players that want a better balanced 1v1 atmosphere because any team/group player will hate this level range. I could write 50 scenarios where half a grp is in range but is left impotent because the guys you're going against will just rape the people in range and be left at a stalemate staring at you. I hope you don't listen to the QQ's of the noobs and understand that most of the griefing going on during beta currently are just dynamic pvp system bugs.
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This is why Sullon Zek was the best PvP server. You didn't have a narrow range, and you had dedicated teams that to me made more sense than Tallon and Vallon. If this was going to be a Sullon Zek server I'd play there in a heartbeat; FFA PvP was a mess with the game clearly not designed for it.
Quote:
Originally Posted by Harrison
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Yup, you could get level 5's into hate and fear and "Fansy" it up. "It's classic!"
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That's why they changed the Sullon Zek rules slightly
[You must be logged in to view images. Log in or Register.] That guy is legendary but man it was game-breaking, which is why I say
no matter what rules they implement here, people will find a way around them.
GO GO GOOD TEAM!
+/-4 is necessary at lower levels, but at high levels it's too narrow. So what about +/-4 and certain high level zones have no range? I don't want to see level 8-12 people running around newbie zones wreaking havoc. 8 levels is an enormous difference at low levels. The difference between level 1 and 9, or 12 and 20, is huge. Too huge.