Quote:
Originally Posted by Tenudil
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Stormlord a roughly 90+ percent hitrate by even con mobs is NOT correct, if you didn't play a tank in 99 please quit saying there's not a problem. I wish i had some parses left from 10 years ago or could find anything more then a few scattered bits of information left from that time. Player hit rates vs dark blue xp mobs always ranged within a few points of 60 percent, it seems to be roughly correct from my experience so far.
Blue mob hit rates were somewhere in the range of 55 to 65 percent after avoidance skills vs a tank class (non monk), If my memory is correct. I have larger parses of green, light blue, and a few dark blue mobs hitting a lvl 10 in the high 80 percent range after avoidance skills. And yes Wonton its nice to see that once you're 40 levels higher then a lvl 8 mob it will miss you 95 percent of the time, show us a screenshot of a lvl 45 mob missing like that and I'll start taking you seriously.
http://www.thesteelwarrior.org/forum...hp/t-3980.html
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Some old parses. Great. That's what I want to see.
And I -do- remember gearing up as helping me in blackburrow (leather). If gearing up is not helping you, then something is wrong.
Try to repeat his parses and see what you get. There needs to be some parsing going on on this server.
I want to see specifically whether increasing your defense/ac helps reduce hit pct or incoming damage.