I think +/- 6 would be better. A level 12 has their brand new spells. With an 8 level range he can be attacked by a player that's level 20 with brand new spells, two tiers higher in power. A 6 or even 7 level range doesn't allow that.
Also, while the dynamic PvP range was a good idea at first, there are too many other important bugs that need developer's attention. Scrap the dynamic PvP range and focus on fixing the problems that make the game classic.
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